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Isometric game programming with Directx 7.0 [electronic resource] /Ernest Pazera.

By: Pazera, Ernest.
Material type: materialTypeLabelBookSeries: Prima Tech's game development series: Publisher: Roseville : Prima Tech, c2001Description: 1 online resource (xx, 720 p.) : ill.ISBN: 0585439893 (electronic bk.); 9780585439891 (electronic bk.).Subject(s): DirectX | Computer games -- Programming | GAMES -- Video & ElectronicGenre/Form: Electronic books.DDC classification: 794.8/167768 Online resources: EBSCOhost
Partial contents:
Disc contents: Source code and art from the book -- Additional source code and art from selected articles -- Sample DirectX games: Black Fish -- Terran -- IEngine demo -- Isotest 2 -- Jet Lag 1999 -- Knights Challenge -- Maze Game 2 -- MDesign -- Memory Game -- RB -- Slicer -- TBS for contest -- Torune -- Programs: Jasc's Paint Shop Pro 7 (evaluation copy) -- Caligari's trueSpace5 reality designer -- Microsoft DirectX 8.0 Software Development Kit with support for Direct3D, DirectSound, DirectMusic, DirectInput, DirectPlay, DirectShow, DirectX for Visual Basic.
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Includes index.

Includes CD ROM in back cover pocket.

Disc contents: Source code and art from the book -- Additional source code and art from selected articles -- Sample DirectX games: Black Fish -- Terran -- IEngine demo -- Isotest 2 -- Jet Lag 1999 -- Knights Challenge -- Maze Game 2 -- MDesign -- Memory Game -- RB -- Slicer -- TBS for contest -- Torune -- Programs: Jasc's Paint Shop Pro 7 (evaluation copy) -- Caligari's trueSpace5 reality designer -- Microsoft DirectX 8.0 Software Development Kit with support for Direct3D, DirectSound, DirectMusic, DirectInput, DirectPlay, DirectShow, DirectX for Visual Basic.

Description based on print version record.

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