02090cam a22004574a 4500
ocm56609684
OCoLC
20140120112324.0
m o d
cr cnu|||unuuu
040930s2001 caua ob 001 0 eng d
N$T
eng
N$T
OCLCQ
YDXCP
OCLCG
OCLCQ
OCLCO
OCLCQ
1417541903 (electronic bk.)
9781417541904 (electronic bk.)
(OCoLC)56609684
QA76.76.C672
E54 2001eb
COM
012040
bisacsh
794.8/16693
22
ISIA
Engel, Wolfgang F.
Beginning Direct3D game programming
[electronic resource] /
Wolfgang F. Engel, Amir Geva.
Roseville, CA :
Prima Tech,
2001.
1 online resource (xxii, 504 p.) :
ill.
Prima Tech's game development series
Includes bibliographical references and index.
CD-ROM contents: Source code from the book -- Games: Quaternion -- Midtown Madness 2 -- Programs: Jasc's Paint Shop Pro 7 (evaluation copy) -- Caligari's trueSpace5 reality designer (demo version) -- Microsoft DirectX 8.0 Software Development Kit with support for Direct3D, DirectSound, DirectMusic, DirectInput, DirectPlay, DirectShow, DirectX for Visual Basic.
Description based on print version record.
Computer games
Programming.
Three-dimensional display systems.
Direct3D.
COMPUTERS
Programming
Games.
bisacsh
Electronic books.
Geva, Amir,
1954-
Print version:
Engel, Wolfgang F.
Beginning Direct3D game programming.
Roseville, CA : Prima Tech, 2001
0761531912
(DLC) 00110470
(OCoLC)47046267
Prima Tech's game development.
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