Online Public Access Catalogue (OPAC)
Library,Documentation and Information Science Division

“A research journal serves that narrow

borderland which separates the known from the unknown”

-P.C.Mahalanobis


Your search returned 46 results.

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1.
The dark side of game texturing [electronic resource] / David Franson. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2004
Online resources:
Availability: No items available.
2.
Beginning DirectX 9 [electronic resource] / Wendy Jones. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2004
Online resources:
Availability: No items available.
3.
Game art for teens [electronic resource] / Les Pardew. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology/Premier Press, c2004
Online resources:
Availability: No items available.
4.
PHP game programming [electronic resource] / Matt Rutledge. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson/Course Technology, c2004
Online resources:
Availability: No items available.
5.
3D game programming all in one [electronic resource] / Kenneth C. Finney. by Series: Premier Press game development series
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson/Course Technology, c2004
Other title:
  • Three D game programming all in one
Online resources:
Availability: No items available.
6.
Shaders for game programming and artists [electronic resource] / Sebastien St-Laurent. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson/Course Technology, c2004
Online resources:
Availability: No items available.
7.
Game programming all in one [electronic resource] / Jonathan S. Harbour. by
Edition: 2nd ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2004
Online resources:
Availability: No items available.
8.
Mathematics for game developers [electronic resource] / Christopher Tremblay. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2004
Online resources:
Availability: No items available.
9.
OpenGL ES game development [electronic resource] / Dave Astle, Dave Durnil. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction ; Audience: Adult;
Publication details: Boston, MA : Thomson Course Technology, c2004
Online resources:
Availability: No items available.
10.
Beginning OpenGL game programming [electronic resource] / Dave Astle, Kevin Hawkins. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson/Course Technology, c2004
Other title:
  • OpenGL game programming
Online resources:
Availability: No items available.
11.
Game design [electronic resource] / Bob Bates. by
Edition: 2nd ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson Course Technology PTR, c2004
Online resources:
Availability: No items available.
12.
Beginning game programming [electronic resource] / Jonathan S. Harbour. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson/Course Technology PTR, c2005
Online resources:
Availability: No items available.
13.
Software engineering for game developers [electronic resource] / John P. Flynt, with Omar Salem. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson Course Technology PTR, c2005
Online resources:
Availability: No items available.
14.
The unauthorized Halo 2 battle guide [electronic resource] : advanced combat techniques / Stephen Cawood. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson Course Technology PTR, c2005
Other title:
  • Unauthorized Halo two battle guide
Online resources:
Availability: No items available.
15.
Microsoft Visual Basic game programming for teens [electronic resource] / Jonathan S. Harbour. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston : Thomson Course Technology, c2005
Online resources:
Availability: No items available.
16.
Game interface design [electronic resource] / Brent Fox. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2005
Online resources:
Availability: No items available.
17.
J2ME game programming [electronic resource] / Martin J. Wells. by Series: Premier Press game development series
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson/Course Technology, c2004
Online resources:
Availability: No items available.
18.
Beginning C� game programming [electronic resource] / Ron Penton. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction ; Audience: General;
Publication details: Boston, Mass. : Thomson Course Technology, c2005
Other title:
  • Beginning C-Sharp game programming
Online resources:
Availability: No items available.
19.
Retro game programming [electronic resource] : unleashed for the masses / Earl J. Carey. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Premier Press/Thomson Course Technology, 2005
Online resources:
Availability: No items available.
20.
Game programming for teens [electronic resource] / Maneesh Sethi. by Series: Premier Press game development series
Edition: 2nd ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2005
Online resources:
Availability: No items available.
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Library, Documentation and Information Science Division, Indian Statistical Institute, 203 B T Road, Kolkata 700108, INDIA
Phone no. 91-33-2575 2100, Fax no. 91-33-2578 1412, ksatpathy@isical.ac.in