Online Public Access Catalogue (OPAC)
Library,Documentation and Information Science Division

“A research journal serves that narrow

borderland which separates the known from the unknown”

-P.C.Mahalanobis


Your search returned 48 results.

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21.
The game producers handbook [electronic resource] / Dan Irish. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, Ma. : Thomson Course Technology, 2005
Online resources:
Availability: No items available.
22.
Beginning game level design [electronic resource] / John Fiel and Marc Scattergood. by Series: Premier Press game development series
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2005
Online resources:
Availability: No items available.
23.
Game testing all in one [electronic resource] / Charles P. Schultz, Robert Bryant, Tim Langdell. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2005
Online resources:
Availability: No items available.
24.
Beginning illustration and storyboarding for games [electronic resource] / Les Pardew. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2005
Other title:
  • Illustration and storyboarding for games
Online resources:
Availability: No items available.
25.
Winning secrets of online blackjack [electronic resource] / Catherine Karayanis. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2005
Other title:
  • Online blackjack
Online resources:
Availability: No items available.
26.
Beginning game graphics [electronic resource] / Harry J. Evry. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology PTR, c2005
Online resources:
Availability: No items available.
27.
Beyond reality [electronic resource] : a guide to alternate reality gaming / John W. Gosney. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston : Thomson Course Technology, c2005
Online resources:
Availability: No items available.
28.
Advanced 3D game programming all in one [electronic resource] / Kenneth C. Finney. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson/Course Technology, c2005
Other title:
  • Advanced three D game programming all in one
Online resources:
Availability: No items available.
29.
Serious games [electronic resource] : games that educate, train and inform / David Michael, Sande Chen. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson Course Technology, c2006
Other title:
  • Games that educate, train and inform
Online resources:
Availability: No items available.
30.
Game engine toolset development [electronic resource] / Graham Wihlidal. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, 2006
Online resources:
Availability: No items available.
31.
Unreal tournament game programming for teens [electronic resource] / John P. Flynt with Brandon Booth. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2007
Online resources:
Availability: No items available.
32.
The official guide to 3D GameStudio [electronic resource] / Michael Duggan. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson Course Technology, c2007
Online resources:
Availability: No items available.
33.
Java ME game programming [electronic resource] / John P. Flynt, Martin Wells. by
Edition: 2nd ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, 2007
Online resources:
Availability: No items available.
34.
DarkBasic pro game programming [electronic resource] / Jonathan S. Harbour, Joshua R. Smith. by
Edition: 2nd ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston : Thomson Course Technology, c2007
Online resources:
Availability: No items available.
35.
Beginning math concepts for game developers [electronic resource] / John P. Flynt, Boris Meltreger. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston : Thomson Course Technology, c2007
Online resources:
Availability: No items available.
36.
Beginning pre-calculus for game developers [electronic resource] / John P. Flynt, Boris Meltreger. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston : Thomson Course Technology, c2007
Online resources:
Availability: No items available.
37.
3D game programming for teens [electronic resource] / Eric D. Grebler. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2006
Other title:
  • Game programming for teens
Online resources:
Availability: No items available.
38.
3D game programming all in one [electronic resource] / Kenneth C. Finney. by
Edition: 2nd ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson/Course Technology, c2007
Other title:
  • Three D game programming all in one
Online resources:
Availability: No items available.
39.
Play the game [electronic resource] : the parent's guide to video games / Jeannie Novak & Luis Levy. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2008
Online resources:
Availability: No items available.
40.
Beginning game art in 3DS Max 8 [electronic resource] / Les Pardew. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2006
Online resources:
Availability: No items available.
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Library, Documentation and Information Science Division, Indian Statistical Institute, 203 B T Road, Kolkata 700108, INDIA
Phone no. 91-33-2575 2100, Fax no. 91-33-2578 1412, ksatpathy@isical.ac.in