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Isometric game programming with Directx 7.0 [electronic resource] / Ernest Pazera.

By: Material type: TextTextSeries: Prima Tech's game development seriesPublication details: Roseville : Prima Tech, c2001.Description: 1 online resource (xx, 720 p.) : illISBN:
  • 0585439893 (electronic bk.)
  • 9780585439891 (electronic bk.)
Subject(s): Genre/Form: Additional physical formats: Print version:: Isometric game programming with Directx 7.0.DDC classification:
  • 794.8/167768 21
LOC classification:
  • QA76.76.C672 P39 2001eb
Online resources:
Partial contents:
Disc contents: Source code and art from the book -- Additional source code and art from selected articles -- Sample DirectX games: Black Fish -- Terran -- IEngine demo -- Isotest 2 -- Jet Lag 1999 -- Knights Challenge -- Maze Game 2 -- MDesign -- Memory Game -- RB -- Slicer -- TBS for contest -- Torune -- Programs: Jasc's Paint Shop Pro 7 (evaluation copy) -- Caligari's trueSpace5 reality designer -- Microsoft DirectX 8.0 Software Development Kit with support for Direct3D, DirectSound, DirectMusic, DirectInput, DirectPlay, DirectShow, DirectX for Visual Basic.
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Includes index.

Includes CD ROM in back cover pocket.

Disc contents: Source code and art from the book -- Additional source code and art from selected articles -- Sample DirectX games: Black Fish -- Terran -- IEngine demo -- Isotest 2 -- Jet Lag 1999 -- Knights Challenge -- Maze Game 2 -- MDesign -- Memory Game -- RB -- Slicer -- TBS for contest -- Torune -- Programs: Jasc's Paint Shop Pro 7 (evaluation copy) -- Caligari's trueSpace5 reality designer -- Microsoft DirectX 8.0 Software Development Kit with support for Direct3D, DirectSound, DirectMusic, DirectInput, DirectPlay, DirectShow, DirectX for Visual Basic.

Description based on print version record.

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