Online Public Access Catalogue (OPAC)
Library,Documentation and Information Science Division

“A research journal serves that narrow

borderland which separates the known from the unknown”

-P.C.Mahalanobis


Refine your search

Your search returned 43 results.

Sort
Results
21.
22.
3D game programming for teens [electronic resource] / Maneesh Sethi [and Eric Grebler]. by
Edition: 2nd ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Course Technology/Cengage Learning, c2009
Other title:
  • Game programming for teens
Online resources:
Availability: No items available.
23.
Beginning OpenGL game programming [electronic resource] / Luke Benstead, Dave Astle, Kevin Hawkins. by
Edition: 2nd ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology, c2009
Online resources:
Availability: No items available.
24.
Blender 3d 2.49 incredible machines [electronic resource] : modeling, rendering, and animating realistic machines with Blender 3d / Allan Brito. by Series: From technologies to solutions
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham, U.K. : Packt Pub., c2009
Online resources:
Availability: No items available.
25.
Unity game development essentials [electronic resource] / Will Goldstone. by Series: From technologies to solutions
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham, England : Packt Pub., 2009
Online resources:
Availability: No items available.
26.
Blender 3D 2.49 [electronic resource] : architecture, buildings, and scenery / Allan Brito. by Series: Community experience distilled
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham [England] : Packt Pub., 2010
Online resources:
Availability: No items available.
27.
Unity 3D game development by example [electronic resource] : beginner's guide / Ryan Henson Creighton. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham, UK : Packt Pub., c2010
Online resources:
Availability: No items available.
28.
3D graphics with XNA game studio 4.0 [electronic resource] : create attractive 3D graphics and visuales in your XNA games. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Pub., 2010
Online resources:
Availability: No items available.
29.
OGRE 3D 1.7 beginner's guide [electronic resource] : create real time 3D applications using OGRE 3D from scratch / Felix Kerger. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Pub., c2010
Online resources:
Availability: No items available.
30.
Object recognition in man, monkey, and machine [electronic resource] / edited by Michael J. Tarr and Heinrich H. B�ulthoff. by Series: Cognition special issues
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Cambridge, Mass. : MIT Press, c1998
Online resources:
Availability: No items available.
31.
Photoshop CS3 Extended video and 3D bible [electronic resource] / Lisa DaNae Dayley. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Indianapolis, Ind. : Wiley Pub., c2008
Other title:
  • Photoshop CS3 Extended video and 3D
Online resources:
Availability: No items available.
32.
Introducing AutoCAD Civil 3D 2009 [electronic resource] / James Wedding, Dana Probert. by Series: Serious skills
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Indianapolis, Ind. : Wiley, c2008
Online resources:
Availability: No items available.
33.
Introducing 3ds Max 2008 [electronic resource] / Dariush Derakhshani, Randi Lorene Munn. by Series: Serious skills
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Indianapolis, Ind. : Wiley Pub., c2008
Online resources:
Availability: No items available.
34.
Bounce, tumble, and splash! [electronic resource] : simulating the physical world with Blender 3D / Tony Mullen. by Series: Serious skills
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Indianapolis, IN : Wiley Pub., c2008
Online resources:
Availability: No items available.
35.
Geometric tools for computer graphics [electronic resource] / Philip J. Schneider, David H. Eberly. by Series: Morgan Kaufmann series in computer graphics and geometric modeling
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Amsterdam : Boston : Morgan Kaufmann Publishers, c2003
Online resources:
Availability: No items available.
36.
Real-time shader programming [electronic resource] : covering DirectX 9.0 / Ron Fosner. by Series: Morgan Kaufmann series in computer graphics and geometric modeling
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: San Francisco : Morgan Kaufmann Publishers, c2003
Online resources:
Availability: No items available.
37.
Point-based graphics [electronic resource] / edited by Markus Gross and Hanspeter Pfister. by Series: Morgan Kaufmann series in computer graphics and geometric modeling
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Amsterdam ; Boston : Morgan Kaufmann, c2007
Online resources:
Availability: No items available.
38.
X3D [electronic resource] : extensible 3D graphics for Web authors / Don Brutzman and Leonard Daly. by Series: Morgan Kaufmann series in interactive 3D technology
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Amsterdam ; Boston : Elsevier/Morgan Kaufmann, c2007
Online resources:
Availability: No items available.
39.
Complete Maya programming. Volume 2 [electronic resource] : an in-depth guide to 3D fundamentals, geometry, and modeling / David A.D. Gould. by Series: Morgan Kaufmann series in computer graphics and geometric modeling
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Amsterdam : Morgan Kaufmann Publishers, c2005
Online resources:
Availability: No items available.
40.
Complete Maya programming [electronic resource] : an extensive guide to MEL and the C++ API / David A.D. Gould. by Series: Morgan Kaufmann series in computer graphics and geometric modeling
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: San Francisco, CA : Morgan Kaufmann Publishers, c2003
Online resources:
Availability: No items available.
Pages
Library, Documentation and Information Science Division, Indian Statistical Institute, 203 B T Road, Kolkata 700108, INDIA
Phone no. 91-33-2575 2100, Fax no. 91-33-2578 1412, ksatpathy@isical.ac.in