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Library,Documentation and Information Science Division

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3D game programming for teens (Record no. 340947)

000 -LEADER
fixed length control field 04291cam a2200745Ia 4500
001 - CONTROL NUMBER
control field ocn554873368
003 - CONTROL NUMBER IDENTIFIER
control field OCoLC
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20140120113107.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION
fixed length control field m o d
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr cnu---unuuu
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 100315s2009 maua o 001 0 eng d
040 ## - CATALOGING SOURCE
Original cataloging agency
Language of cataloging eng
Transcribing agency N$T
Modifying agency OCLCQ
-- UMI
-- CEF
-- OCLCQ
-- DEBSZ
-- OCLCQ
019 ## -
-- 501190458
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781598639193 (electronic bk.)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 1598639196 (electronic bk.)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781598638431
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 1598638432
029 1# - (OCLC)
OCLC library identifier NLGGC
System control number 332266451
029 1# - (OCLC)
OCLC library identifier DEBSZ
System control number 355445646
029 1# - (OCLC)
OCLC library identifier HEBIS
System control number 291515827
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)554873368
Canceled/invalid control number (OCoLC)501190458
037 ## - SOURCE OF ACQUISITION
Stock number CL0500000055
Source of stock number/acquisition Safari Books Online
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.76.C672
Item number S48 2009eb
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM
Subject category code subdivision 012050
Source bisacsh
072 #7 - SUBJECT CATEGORY CODE
Subject category code PHO
Subject category code subdivision 024000
Source bisacsh
072 #7 - SUBJECT CATEGORY CODE
Subject category code TEC
Subject category code subdivision 015000
Source bisacsh
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM
Subject category code subdivision 087020
Source bisacsh
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.693
Edition number 22
049 ## - LOCAL HOLDINGS (OCLC)
Holding library ISIA
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Sethi, Maneesh.
245 10 - TITLE STATEMENT
Title 3D game programming for teens
Medium [electronic resource] /
Statement of responsibility, etc Maneesh Sethi [and Eric Grebler].
246 30 - VARYING FORM OF TITLE
Title proper/short title Game programming for teens
250 ## - EDITION STATEMENT
Edition statement 2nd ed.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Boston, Mass. :
Name of publisher, distributor, etc Course Technology/Cengage Learning,
Date of publication, distribution, etc c2009.
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource (xiv, 409 p.) :
Other physical details ill.
500 ## - GENERAL NOTE
General note Second author from cover.
500 ## - GENERAL NOTE
General note Includes CD-ROM: 1-59863-843-2; includes Blitz3D software.
500 ## - GENERAL NOTE
General note Includes index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Getting started -- Getting to know BASIC -- Loops, functions, arrays, and types -- Style factor -- Shapes and objects -- Controlling objects -- Lights and games -- Getting graphic -- Setting the stage -- 3D modeling -- Collisions -- Sounds -- Other 3D game components -- Putting it all together.
520 ## - SUMMARY, ETC.
Summary, etc "Do you love video games? Do you want to learn how to make them yourself? Welcome to 3D Game Programming for Teens, Second Edition, a how-to resource for anyone interested in creating a video game. Written specifically for beginners in an easy to follow way, the book teaches you basic programming, graphic design, and 3D modeling so that you can design and develop your very own games. You begin with an introduction to some simple programming concepts using the Blitz3D language. Then you will learn about graphics creation for games using CorelDraw and Photopaint. Finally you will explore basic 3D modeling with Autodesk 3ds Max, and you will learn how to enhance your games with sound effects, collisions, and more. 3D Game Programming for Teens, Second Edition walks you through the game programming process step-by-step, with each new technique building upon the previous ones. The final chapter of the book shows you how to put all your new knowledge together and build your own full game! All you need to get started are some basic computer skills and a love of games. No previous programming experience required! The CD-ROM includes all of the source code used in the book."--P. [4] of cover.
588 ## -
-- Description based on print version record.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Programming.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer programming.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer graphics
General subdivision Design.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Three-dimensional display systems.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element COMPUTERS
General subdivision Image Processing.
Source of heading or term bisacsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element PHOTOGRAPHY
General subdivision Techniques
-- Digital.
Source of heading or term bisacsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element TECHNOLOGY & ENGINEERING
General subdivision Imaging Systems.
Source of heading or term bisacsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element COMPUTERS
General subdivision Digital Media
-- Graphics Applications.
Source of heading or term bisacsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games / Programming.
Source of heading or term blmsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer programming.
Source of heading or term blmsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer graphics / Design.
Source of heading or term blmsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Three-dimensional display systems.
Source of heading or term blmsh
655 #4 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Electronic books.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games / Programming.
Source of heading or term local
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer programming.
Source of heading or term local
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer graphics / Design.
Source of heading or term local
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Three-dimensional display systems.
Source of heading or term local
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Grebler, Eric.
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Print version:
Main entry heading Sethi, Maneesh.
Title 3D game programming for teens.
Edition 2nd ed.
Place, publisher, and date of publication Boston, Mass. : Course Technology/Cengage Learning, c2009
International Standard Book Number 9781598638431
Record control number (OCoLC)313729588
856 40 - ELECTRONIC LOCATION AND ACCESS
Materials specified EBSCOhost
Uniform Resource Identifier <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=306348">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=306348</a>
938 ## -
-- EBSCOhost
-- EBSC
-- 306348
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type E-BOOKS
994 ## -
-- 92
-- INISI

No items available.

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