Mathematics education for a new era : (Record no. 423384)
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000 -LEADER | |
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fixed length control field | 01480nam a2200289Ia 4500 |
001 - CONTROL NUMBER | |
control field | AKP00K13065000 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | FlBoTFG |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20170124152730.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 110105s2011 maua b 000 0 eng |
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER | |
LC control number | 2010051143 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781568814315 |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | |
Transcribing agency | DLC |
Modifying agency | FlBoTFG |
050 00 - LIBRARY OF CONGRESS CALL NUMBER | |
Classification number | QA135.6 |
Item number | .D53 2011 |
092 ## - LOCALLY ASSIGNED DEWEY CALL NUMBER (OCLC) | |
Classification number | 372.7 |
Item number | D497 |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Devlin, Keith J. |
245 10 - TITLE STATEMENT | |
Title | Mathematics education for a new era : |
Remainder of title | video games as a medium for learning / |
Statement of responsibility, etc | Keith Devlin. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication, distribution, etc | Natick, Mass. : |
Name of publisher, distributor, etc | A.K. Peters, |
Date of publication, distribution, etc | c2011. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | xiii, 203 p. : |
Other physical details | ill. ; |
Dimensions | [ca. 23-29] cm. |
504 ## - BIBLIOGRAPHY, ETC. NOTE | |
Bibliography, etc | Includes bibliographical references (p. 201-203). |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | 1. State of play -- 2. Street smarts -- 3. The perfect medium -- 4. Euclid would have taught math this way -- 5. What is 'doing mathematics' anyway? -- 6. Mathematical proficiency : a new focus in mathematics education -- 7. The key features of gaming -- 8. Mathematics education and Gee's 36 video game learning principles -- 9. Developing mathematical proficiency in a video game -- 10. Building a successful math ed video game -- 11. Algebra and beyond -- 12. A new pedagogy. |
530 ## - ADDITIONAL PHYSICAL FORM AVAILABLE NOTE | |
Additional physical form available note | Also available as an electronic resource. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Mathematics |
General subdivision | Study and teaching (Elementary) |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Mathematical recreations. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Games in mathematics education. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Video games and children. |
945 ## - LOCAL PROCESSING INFORMATION (OCLC) | |
a | 001 and 003 modified with TFG record number on 2011/05/25 |
No items available.