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Real-time rendering tricks and techniques in DirectX [electronic resource] / Kelly Dempski.

By: Dempski, Kelly.
Material type: TextTextSeries: Premier Press game development series: Publisher: [S.l.] : Premier Press, c2002Description: 1 online resource (xxxvii, 821 p.) : ill.ISBN: 0585440077 (electronic bk.); 9780585440071 (electronic bk.).Subject(s): DirectX | Rendering (Computer graphics) | Real-time data processing | Multimedia systems | Electronic books | COMPUTERS -- Data ProcessingGenre/Form: Electronic books.Additional physical formats: Print version:: Real-time rendering tricks and techniques in DirectX.DDC classification: 004/.33 Online resources: EBSCOhost
Contents:
Building the Sandbox -- Let the Rendering Begin! -- Shaders -- Vertex Shader Techniques -- Pixel Shader Techniques -- Other Useful Techniques.
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Includes index.

Building the Sandbox -- Let the Rendering Begin! -- Shaders -- Vertex Shader Techniques -- Pixel Shader Techniques -- Other Useful Techniques.

Description based on print version record.

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