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Videogames and art [electronic resource] / edited by Andy Clarke and Grethe Mitchell.

Contributor(s): Clarke, Andy | Mitchell, Grethe.
Material type: TextTextPublisher: Bristol, UK ; Chicago : Intellect, 2007Description: 1 online resource (283 p.) : ill.ISBN: 9781841509549 (electronic bk.); 184150954X (electronic bk.); 1280762969; 9781280762963.Subject(s): Video games in art | Video games -- Design | Computer art | Computer graphics | ART -- Digital | Electronic books | Jeux vid�eo dans l'art | Jeux vid�eo -- Design | Art par ordinateur | Infographie interactive | Computerspelen | Videokunst | Kunst | VideospielGenre/Form: Electronic books.Additional physical formats: Print version:: Videogames and art.DDC classification: 776 Other classification: 21.99 Online resources: EBSCOhost
Contents:
section 1. Overviews -- Section 2. Artists on art -- Section 3. Games and other art forms.
Summary: Videogame art is developing as an area of burgeoning interest, departing from embryonic roots into a flourishing division of scholarly study. The collection provides both an overview of the field, positioning it within a social and commercial context with reference to other forms of digital and pictorial art, and to the mainstream videogames industry.
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Includes bibliographical references and index.

section 1. Overviews -- Section 2. Artists on art -- Section 3. Games and other art forms.

Description based on print version record.

Videogame art is developing as an area of burgeoning interest, departing from embryonic roots into a flourishing division of scholarly study. The collection provides both an overview of the field, positioning it within a social and commercial context with reference to other forms of digital and pictorial art, and to the mainstream videogames industry.

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Videogames and art ©2007
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