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Introducing ZBrush [electronic resource] / Eric Keller.

By: Keller, Eric.
Material type: TextTextSeries: Serious skills: Publisher: Indianapolis, Ind. : Wiley Pub., c2008Description: 1 online resource (xx, 443, [9] p.) : ill.ISBN: 9780470386019 (electronic bk.); 0470386010 (electronic bk.).Subject(s): ZBrush | Computer graphics | ZBrush | Computer graphics | COMPUTERS -- Image Processing | PHOTOGRAPHY -- Techniques -- Digital | TECHNOLOGY & ENGINEERING -- Imaging Systems | COMPUTERS -- Digital Media -- Graphics ApplicationsGenre/Form: Electronic books.Additional physical formats: Print version:: Introducing ZBrush.DDC classification: 006.6 Online resources: EBSCOhost
Contents:
Introducing ZBrush; Acknowledgments; About the Author; Contents; Introduction; Chapter 1: Pixels, Pixols, Polygons, and the Basics of Creating Digital Art; Chapter 2: Facing the ZBrush Interface; Chapter 3: Painting with Pixols, Part 1; Chapter 4: Painting with Pixols, Part 2; Chapter 5: Digital Sculpting; Chapter 6: Advanced Sculpting Techniques; Chapter 7: Color, Texture, and Alpha; Chapter 8: Rendering, Lighting, and Materials; Chapter 9: ZBrush with Other 3D Applications; Chapter 10: Plug-ins and ZScripts; Appendix: About the Companion DVD; Index; ZBrush Artists Gallery.
Summary: Learn to sculpt detailed, lush, organic models with the hottest tool on the 3D market - ZBrush - and this step-by-step guide. Introducing ZBrush is the ideal initiation to this revolutionary software. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun to learn ZBrush's core tools and concepts. Professional animator and ZBrush artist Eric Keller walks you through the hands-on tutorials and teaches you the skills you need to create hyper-realistic digital models like a pro. From creating illustrations in 2.5 dimensions.
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Includes index.

Introducing ZBrush; Acknowledgments; About the Author; Contents; Introduction; Chapter 1: Pixels, Pixols, Polygons, and the Basics of Creating Digital Art; Chapter 2: Facing the ZBrush Interface; Chapter 3: Painting with Pixols, Part 1; Chapter 4: Painting with Pixols, Part 2; Chapter 5: Digital Sculpting; Chapter 6: Advanced Sculpting Techniques; Chapter 7: Color, Texture, and Alpha; Chapter 8: Rendering, Lighting, and Materials; Chapter 9: ZBrush with Other 3D Applications; Chapter 10: Plug-ins and ZScripts; Appendix: About the Companion DVD; Index; ZBrush Artists Gallery.

Learn to sculpt detailed, lush, organic models with the hottest tool on the 3D market - ZBrush - and this step-by-step guide. Introducing ZBrush is the ideal initiation to this revolutionary software. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun to learn ZBrush's core tools and concepts. Professional animator and ZBrush artist Eric Keller walks you through the hands-on tutorials and teaches you the skills you need to create hyper-realistic digital models like a pro. From creating illustrations in 2.5 dimensions.

Description based on print version record.

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Introducing ZBrush by Keller, Eric. ©2008
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