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Contest theory : incentive mechanisms and ranking methods / Milan Vojnovic.

By: Material type: TextTextPublication details: New York : Cambridge University Press, 2015.Description: xviii, 717 p. : illustrations ; 26 cmISBN:
  • 9781107033139
Subject(s): DDC classification:
  • 519.3 23 V898
Contents:
1. Introduction and preview; 2. Standard all-pay contests; 3. Rank order allocation of prizes; 4. Smooth allocation of prizes; 5. Simultaneous contests; 6. Utility sharing and social welfare; 7. Sequential contests; 8. Tournaments; 9. Rating systems; 10. Ranking methods; 11. Appendices.
Summary: This book provides unified, comprehensive coverage of contest theory as developed in economics, computer science, and statistics, with a focus on online services applications, allowing professionals, researchers and students to learn about the underlying theoretical principles and to test them in practice. The book sets contest design in a game-theoretic framework that can be used to model a wide-range of problems and efficiency measures such as total and individual output and social welfare, and offers insight into how the structure of prizes relates to desired contest design objectives. Methods for rating the skills and ranking of players are presented, as are proportional allocation and similar allocation mechanisms, simultaneous contests, sharing utility of productive activities, sequential contests, and tournaments.
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Holdings
Item type Current library Call number Status Date due Barcode Item holds
Books ISI Library, Kolkata 519.3 V898 (Browse shelf(Opens below)) Available 137364
Total holds: 0

Includes bibliographical references and indexes.

1. Introduction and preview;
2. Standard all-pay contests;
3. Rank order allocation of prizes;
4. Smooth allocation of prizes;
5. Simultaneous contests;
6. Utility sharing and social welfare;
7. Sequential contests;
8. Tournaments;
9. Rating systems;
10. Ranking methods;
11. Appendices.

This book provides unified, comprehensive coverage of contest theory as developed in economics, computer science, and statistics, with a focus on online services applications, allowing professionals, researchers and students to learn about the underlying theoretical principles and to test them in practice. The book sets contest design in a game-theoretic framework that can be used to model a wide-range of problems and efficiency measures such as total and individual output and social welfare, and offers insight into how the structure of prizes relates to desired contest design objectives. Methods for rating the skills and ranking of players are presented, as are proportional allocation and similar allocation mechanisms, simultaneous contests, sharing utility of productive activities, sequential contests, and tournaments.

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