Online Public Access Catalogue (OPAC)
Library,Documentation and Information Science Division

“A research journal serves that narrow

borderland which separates the known from the unknown”

-P.C.Mahalanobis


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1. The dark side of game texturing [electronic resource] / David Franson.

by Franson, David.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson Course Technology, c2004Online access: EBSCOhost Availability: No items available
2. Beginning DirectX 9 [electronic resource] / Wendy Jones.

by Jones, Wendy.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson Course Technology, c2004Online access: EBSCOhost Availability: No items available
3. Game art for teens [electronic resource] / Les Pardew.

by Pardew, Les.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson Course Technology/Premier Press, c2004Online access: EBSCOhost Availability: No items available
4. PHP game programming [electronic resource] / Matt Rutledge.

by Rutledge, Matt.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, Mass. : Thomson/Course Technology, c2004Online access: EBSCOhost Availability: No items available
5. 3D game programming all in one [electronic resource] / Kenneth C. Finney.

by Finney, Kenneth C.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson/Course Technology, c2004Other title: Three D game programming all in one.Online access: EBSCOhost Availability: No items available
6. Shaders for game programming and artists [electronic resource] / Sebastien St-Laurent.

by St-Laurent, Sebastien.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson/Course Technology, c2004Online access: EBSCOhost Availability: No items available
7. Game programming all in one [electronic resource] / Jonathan S. Harbour.

by Harbour, Jonathan S.

Edition: 2nd ed.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson Course Technology, c2004Online access: EBSCOhost Availability: No items available
8. Mathematics for game developers [electronic resource] / Christopher Tremblay.

by Tremblay, Christopher.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson Course Technology, c2004Online access: EBSCOhost Availability: No items available
9. OpenGL ES game development [electronic resource] / Dave Astle, Dave Durnil.

by Astle, Dave | Durnil, Dave.

Material type: Text Text; Format: available online remote; Literary form: Not fiction ; Audience: Adult; Publisher: Boston, MA : Thomson Course Technology, c2004Online access: EBSCOhost Availability: No items available
10. Beginning OpenGL game programming [electronic resource] / Dave Astle, Kevin Hawkins.

by Astle, Dave | Hawkins, Kevin.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson/Course Technology, c2004Other title: OpenGL game programming.Online access: EBSCOhost Availability: No items available
11. Game design [electronic resource] / Bob Bates.

by Bates, Bob.

Edition: 2nd ed.Material type: Text Text; Format: available online remote; Literary form: Not fiction ; Audience: Specialized; Publisher: Boston, Mass. : Thomson Course Technology PTR, c2004Online access: EBSCOhost Availability: No items available
12. Beginning game programming [electronic resource] / Jonathan S. Harbour.

by Harbour, Jonathan S.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, Mass. : Thomson/Course Technology PTR, c2005Online access: EBSCOhost Availability: No items available
13. Software engineering for game developers [electronic resource] / John P. Flynt, with Omar Salem.

by Flynt, John P | Salem, Omar.

Material type: Text Text; Format: available online remote; Literary form: Not fiction ; Audience: Specialized; Publisher: Boston, Mass. : Thomson Course Technology PTR, c2005Online access: EBSCOhost Availability: No items available
14. The unauthorized Halo 2 battle guide [electronic resource] : advanced combat techniques / Stephen Cawood.

by Cawood, Stephen.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, Mass. : Thomson Course Technology PTR, c2005Other title: Unauthorized Halo two battle guide.Online access: EBSCOhost Availability: No items available
15. Microsoft Visual Basic game programming for teens [electronic resource] / Jonathan S. Harbour.

by Harbour, Jonathan S.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston : Thomson Course Technology, c2005Online access: EBSCOhost Availability: No items available
16. Game interface design [electronic resource] / Brent Fox.

by Fox, Brent.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson Course Technology, c2005Online access: EBSCOhost Availability: No items available
17. J2ME game programming [electronic resource] / Martin J. Wells.

by Wells, Martin J.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson/Course Technology, c2004Online access: EBSCOhost Availability: No items available
18. Beginning C� game programming [electronic resource] / Ron Penton.

by Penton, Ron.

Material type: Text Text; Format: available online remote; Literary form: Not fiction ; Audience: General; Publisher: Boston, Mass. : Thomson Course Technology, c2005Other title: Beginning C-Sharp game programming.Online access: EBSCOhost Availability: No items available
19. Retro game programming [electronic resource] : unleashed for the masses / Earl J. Carey.

by Carey, Earl J.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press/Thomson Course Technology, 2005Online access: EBSCOhost Availability: No items available
20. Game programming for teens [electronic resource] / Maneesh Sethi.

by Sethi, Maneesh.

Edition: 2nd ed.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson Course Technology, c2005Online access: EBSCOhost Availability: No items available
Library, Documentation and Information Science Division, Indian Statistical Institute, 203 B T Road, Kolkata 700108, INDIA
Phone no. 91-33-2575 2100, Fax no. 91-33-2578 1412, ksatpathy@isical.ac.in


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