Online Public Access Catalogue (OPAC)
Library,Documentation and Information Science Division

“A research journal serves that narrow

borderland which separates the known from the unknown”

-P.C.Mahalanobis


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1. Mac game programming [electronic resource] / Mark Szymczyk.

by Szymczyk, Mark | LaMothe, Andr�e.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: [United States] : Premier Press, c2002Online access: EBSCOhost Availability: No items available
2. Game programming all in one [electronic resource] / Bruno Miguel Teixeira de Sousa.

by Sousa, Bruno Miguel Teixeira de.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: [S.l.] : Premier Press, c2002Online access: EBSCOhost Availability: No items available
3. Palm OS game programming [electronic resource] / Nicholas Pleis.

by Pleis, Nicholas.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: [Indianapolis?] : Premier Press, c2002Online access: EBSCOhost Availability: No items available
4. Programming role-playing games with DirectX [electronic resource] / Jim Adams.

by Adams, Jim.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: [Indianapolis, Ind.?] : Premier Press, c2002Online access: EBSCOhost Availability: No items available
5. Beginner's guide to DarkBASIC game programming [electronic resource] / Jonathan S. Harbour with Joshua R. Smith.

by Harbour, Jonathan S | Smith, Joshua R.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: [Indianapolis, Ind.?] : Premier Press, c2003Online access: EBSCOhost Availability: No items available
6. Game scripting mastery [electronic resource] / Alex Varanese.

by Varanese, Alex.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: [S.l.] : Premier Press, c2003Online access: EBSCOhost Availability: No items available
7. Focus on 3D models [electronic resource] / Evan Pipho.

by Pipho, Evan.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: [S.l.] : Premier Press, c2003Online access: EBSCOhost Availability: No items available
8. Focus on 3D terrain programming [electronic resource] / Trent Polack.

by Polack, Trent.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Cincinnati, OH : Premier Press, c2003Online access: EBSCOhost Availability: No items available
9. A1 techniques for game programming [electronic resource] / Mat Buckland.

by Buckland, Mat.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Cincinnati, Ohio : Premier Press, c2002Online access: EBSCOhost Availability: No items available
10. Game developer's market guide [electronic resource] / edited by Bob Bates.

by Bates, Bob.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2003Online access: EBSCOhost Availability: No items available
11. Beginning Direct3D game programming [electronic resource] / Wolfgang F. Engel, [Andre LaMothe, CEO Xtreme Games LLC].

by Engel, Wolfgang F | LaMothe, Andr�e.

Edition: 2nd ed.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, 2003Online access: EBSCOhost Availability: No items available
12. Game art for teens [electronic resource] / Les Pardew.

by Pardew, Les.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson Course Technology/Premier Press, c2004Online access: EBSCOhost Availability: No items available
13. MUD game programming [electronic resource] / Ron Penton.

by Penton, Ron.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Rocklin, Calif. : Premier Press, c2004Other title: Multi-user dungeon game programming | Multiuser dungeon game programming.Online access: EBSCOhost Availability: No items available
14. Game programming with Python, Lua, and Ruby [electronic resource] / Tom Gutschmidt.

by Gutschmidt, Tom (Thomas).

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2004Online access: EBSCOhost Availability: No items available
15. Beginning C++ game programming [electronic resource] / Michael Dawson.

by Dawson, Mike, 1947-.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2004Online access: EBSCOhost Availability: No items available
16. Character development and storytelling for games [electronic resource] / Lee Sheldon.

by Sheldon, Lee.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2004Online access: EBSCOhost Availability: No items available
17. 3D game engine programming [electronic resource] / Stefan Zerbst with Oliver D�uvel.

by Zerbst, Stefan | Duval, Oliver.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2004Other title: Game engine programming | Three-D game engine programming.Online access: EBSCOhost Availability: No items available
18. Programming role playing games with DirectX [electronic resource] / Jim Adams.

by Adams, Jim.

Edition: 2nd ed.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2004Other title: Role playing games with DirectX.Online access: EBSCOhost Availability: No items available
19. Game programming tricks of the trade [electronic resource] / Lorenzo D. Phillips, editor.

by Phillips, Lorenzo D.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Cincinnati, Ohio : Premier Press, c2002Online access: EBSCOhost Availability: No items available
20. Focus on SDL [electronic resource] / Ernest Pazera.

by Pazera, Ernest.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Cincinnati, Ohio : Premier Press, c2003Online access: EBSCOhost Availability: No items available
Library, Documentation and Information Science Division, Indian Statistical Institute, 203 B T Road, Kolkata 700108, INDIA
Phone no. 91-33-2575 2100, Fax no. 91-33-2578 1412, ksatpathy@isical.ac.in


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