Online Public Access Catalogue (OPAC)
Library,Documentation and Information Science Division

“A research journal serves that narrow

borderland which separates the known from the unknown”

-P.C.Mahalanobis


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161. "Killer games" versus "We will fund violence" [electronic resource] : the perception of digital games and mass media in Germany and Australia / Jens Schroeder.

by Schroeder, Jens, 1979-.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Frankfurt am Main ; New York : Peter Lang, c2011Other title: Perception of digital games and mass media in Germany and Australia.Online access: EBSCOhost Availability: No items available
162. Digital games and learning [electronic resource] / edited by Sara de Freitas and Paul Maharg.

by Freitas, Sara de | Maharg, Paul.

Material type: Text Text; Format: available online remote; Literary form: Fiction Publisher: New York : Continuum International Pub. Group, 2010Online access: EBSCOhost Availability: No items available
163. Neomedievalism in the media [electronic resource] : essays on film, television, and electronic games / edited by Carol L. Robinson and Pamela Clements ; with a preface by Richard Utz.

by Robinson, Carol L | Clements, Pamela.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Lewiston : The Edwin Mellen Press, 2012Online access: EBSCOhost Availability: No items available
164. Computer games and instruction [electronic resource] / edited by Sigmund Tobias, J.D. Fletcher.

by Tobias, Sigmund | Fletcher, J. D.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Charlotte, N.C. : Information Age Publishing, Inc., 2011Online access: EBSCOhost Availability: No items available
165. Serious games in education [electronic resource] : a global perspective / edited by Simon Egenfeldt-Nielsen, Bente Meyer & Birgitte Holm S�rensen.

by Egenfeldt-Nielsen, Simon | Meyer, Bente | S�rensen, Birgitte Holm.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Aarhus : Aarhus University Press, 2011Online access: EBSCOhost Availability: No items available
166. The rise of games and high-performance computing for modeling and simulation [electronic resource] / Committee on Modeling, Simulation, and Games, Standing Committee on Technology Insight--Gauge, Evaluate and Review, Division on Engineering and Physical Sciences, National Research Council of the National Academies.

by National Research Council (U.S.). Committee on Modeling, Simulation, and Games.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Washington, D.C. : National Academies Press, c2010Online access: EBSCOhost Availability: No items available
167. 3D math primer for graphics and game development / Fletcher Dunn, Ian Parberry.

by Dunn, Fletcher | Parberry, Ian.

Edition: 2nd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publisher: Boca Raton, Fla. : CRC Press, 2011Other title: Three-D math primer for graphics and game development.Availability: No items available
168. Game design theory : a new philosophy for understanding games / Keith Burgun.

by Burgun, Keith.

Material type: Text Text; Format: print ; Literary form: Not fiction Publisher: Boca Raton, Fla. : CRC Press, 2013Availability: No items available
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