Online Public Access Catalogue (OPAC)
Library,Documentation and Information Science Division

“A research journal serves that narrow

borderland which separates the known from the unknown”

-P.C.Mahalanobis


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481. Juegos multiculturales [electronic resource] : 225 juegos tradicionales para un mundo global / Jaume Bantul�a Janot, Josep Maria Mora Verdeny.

by Bantul�a, Jaume | Mora Verdeny, Josep Maria.

Edition: 1. ed.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Barcelona : Editorial Paidotribo, c2002Online access: EBSCOhost Availability: No items available
482. Entrenamiento en balonmano [electronic resource] : bases para la construcci�on de un proyecto de formaci�on defensiva / Juan Antonio Garc�ia Herrero.

by Garc�ia Herrero, Juan Antonio.

Edition: 1. ed.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Barcelona : Editorial Paidotribo, c2003Online access: EBSCOhost Availability: No items available
483. Australia's sporting success [electronic resource] : the inside story / John Bloomfield.

by Bloomfield, J. (John), 1932-.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Sydney : UNSW Press, 2003Online access: EBSCOhost Availability: No items available
484. At play in Belfast [electronic resource] : children's folklore and identities in Northern Ireland / Donna M. Lanclos.

by Lanclos, Donna M, 1970-.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: New Brunswick, N.J. : Rutgers University Press, c2003Online access: EBSCOhost Availability: No items available
485. Game developer's market guide [electronic resource] / edited by Bob Bates.

by Bates, Bob.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2003Online access: EBSCOhost Availability: No items available
486. Beginning Direct3D game programming [electronic resource] / Wolfgang F. Engel, [Andre LaMothe, CEO Xtreme Games LLC].

by Engel, Wolfgang F | LaMothe, Andr�e.

Edition: 2nd ed.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, 2003Online access: EBSCOhost Availability: No items available
487. Public dollars, private stadiums [electronic resource] : the battle over building sports stadiums / Kevin J. Delaney and Rick Eckstein.

by Delaney, Kevin J, 1960- | Eckstein, Rick, 1960-.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: New Brunswick, N.J. : Rutgers University Press, c2003Online access: EBSCOhost Availability: No items available
488. The dark side of game texturing [electronic resource] / David Franson.

by Franson, David.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson Course Technology, c2004Online access: EBSCOhost Availability: No items available
489. Beginning DirectX 9 [electronic resource] / Wendy Jones.

by Jones, Wendy.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson Course Technology, c2004Online access: EBSCOhost Availability: No items available
490. Game art for teens [electronic resource] / Les Pardew.

by Pardew, Les.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson Course Technology/Premier Press, c2004Online access: EBSCOhost Availability: No items available
491. Pocket PC game programming [electronic resource] : using the Windows CE game AP1 / Jonathan S. Harbour.

by Harbour, Jonathan S.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Roseville, Calif. : Prima Pub., 2001Online access: EBSCOhost Availability: No items available
492. Linux game programming [electronic resource] / Mark "Nurgle" Collins.

by Collins, Mark "Nurgle.".

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Roseville, Calif. : Prima Tech, 2001Online access: EBSCOhost Availability: No items available
493. MUD game programming [electronic resource] / Ron Penton.

by Penton, Ron.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Rocklin, Calif. : Premier Press, c2004Other title: Multi-user dungeon game programming | Multiuser dungeon game programming.Online access: EBSCOhost Availability: No items available
494. Game programming with Python, Lua, and Ruby [electronic resource] / Tom Gutschmidt.

by Gutschmidt, Tom (Thomas).

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2004Online access: EBSCOhost Availability: No items available
495. PHP game programming [electronic resource] / Matt Rutledge.

by Rutledge, Matt.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, Mass. : Thomson/Course Technology, c2004Online access: EBSCOhost Availability: No items available
496. Beginning C++ game programming [electronic resource] / Michael Dawson.

by Dawson, Mike, 1947-.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2004Online access: EBSCOhost Availability: No items available
497. 3D game programming all in one [electronic resource] / Kenneth C. Finney.

by Finney, Kenneth C.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson/Course Technology, c2004Other title: Three D game programming all in one.Online access: EBSCOhost Availability: No items available
498. Shaders for game programming and artists [electronic resource] / Sebastien St-Laurent.

by St-Laurent, Sebastien.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson/Course Technology, c2004Online access: EBSCOhost Availability: No items available
499. Character development and storytelling for games [electronic resource] / Lee Sheldon.

by Sheldon, Lee.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2004Online access: EBSCOhost Availability: No items available
500. 3D game engine programming [electronic resource] / Stefan Zerbst with Oliver D�uvel.

by Zerbst, Stefan | Duval, Oliver.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2004Other title: Game engine programming | Three-D game engine programming.Online access: EBSCOhost Availability: No items available
Library, Documentation and Information Science Division, Indian Statistical Institute, 203 B T Road, Kolkata 700108, INDIA
Phone no. 91-33-2575 2100, Fax no. 91-33-2578 1412, ksatpathy@isical.ac.in


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