000 01678cam a2200433Ia 4500
001 ocm55731155
003 OCoLC
005 20140120112307.0
006 m o d
007 cr cnu|||unuuu
008 040624s2004 maua o 001 0 eng d
040 _aN$T
_beng
_cN$T
_dOCLCQ
_dYDXCP
_dOCLCQ
_dCOF
_dTUU
_dOCLCQ
_dOCLCO
_dOCLCQ
020 _a1592005632 (electronic bk.)
020 _a9781592005635 (electronic bk.)
035 _a(OCoLC)55731155
050 4 _aQA76.76.C672 2004eb
072 7 _aGAM
_x013000
_2bisacsh
082 0 4 _a794.8/1536
_222
049 _aISIA
100 1 _aFinney, Kenneth C.
245 1 0 _a3D game programming all in one
_h[electronic resource] /
_cKenneth C. Finney.
246 3 _aThree D game programming all in one
260 _aBoston, MA :
_bThomson/Course Technology,
_cc2004.
300 _a1 online resource (xxxi, 812 p.) :
_bill.
490 1 _aCourse Technology PTR game development series
500 _aIncludes index.
588 _aDescription based on print version record.
650 0 _aComputer games
_xProgramming.
650 0 _aComputer graphics.
650 7 _aGAMES
_xVideo & Electronic.
_2bisacsh
655 4 _aElectronic books.
776 0 8 _iPrint version:
_aFinney, Kenneth C.
_t3D game programming all in one.
_dBoston, MA : Thomson/Course Technology, c2004
_z159200136X
_w(DLC) 2004090733
_w(OCoLC)55092639
830 0 _aPremier Press game development series.
856 4 0 _3EBSCOhost
_uhttp://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=111901
938 _aYBP Library Services
_bYANK
_n2359931
938 _aEBSCOhost
_bEBSC
_n111901
942 _cEB
994 _a92
_bINISI
999 _c311832
_d311832