000 04111nam a22005415i 4500
001 978-0-387-26237-6
003 DE-He213
005 20181204131310.0
007 cr nn 008mamaa
008 100707s2006 xxu| s |||| 0|eng d
020 _a9780387262376
_9978-0-387-26237-6
024 7 _a10.1007/978-0-387-26237-6
_2doi
040 _aISI Library, Kolkata
050 4 _aHB144
050 4 _aQA269-272
072 7 _aPBUD
_2bicssc
072 7 _aMAT011000
_2bisacsh
072 7 _aPBUD
_2thema
082 0 4 _a519
_223
100 1 _aAsheim, Geir B.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
245 1 4 _aThe Consistent Preferences Approach to Deductive Reasoning in Games
_h[electronic resource] /
_cby Geir B. Asheim.
264 1 _aBoston, MA :
_bSpringer US,
_c2006.
300 _aXIX, 203 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aTheory and Decision Library C, Game Theory, Social Choice, Decision Theory, and Optimization,
_x0924-6126 ;
_v37
505 0 _aMotivating Examples -- Decision-Theoretic Framework -- Belief Operators -- Basic Characterizations -- Relaxing Completeness -- Backward Induction -- Sequentiality -- Quasi-Perfectness -- Properness -- Capturing forward Induction through Full Permissibility -- Applying Full Permissibility to Extensive Games.
520 _aDuring the last decade I have explored the consequences of what I have chosen to call the 'consistent preferences' approach to deductive reasoning in games. To a great extent this work has been done in coop­ eration with my co-authors Martin Dufwenberg, Andres Perea, and Ylva Sovik, and it has lead to a series of journal articles. This book presents the results of this research program. Since the present format permits a more extensive motivation for and presentation of the analysis, it is my hope that the content will be of interest to a wider audience than the corresponding journal articles can reach. In addition to active researcher in the field, it is intended for graduate students and others that wish to study epistemic conditions for equilibrium and rationalizability concepts in game theory. Structure of the book This book consists of twelve chapters. The main interactions between the chapters are illustrated in Table 0.1. As Table 0.1 indicates, the chapters can be organized into four dif­ ferent parts. Chapters 1 and 2 motivate the subsequent analysis by introducing the 'consistent preferences' approach, and by presenting ex­ amples and concepts that are revisited throughout the book. Chapters 3 and 4 present the decision-theoretic framework and the belief operators that are used in later chapters. Chapters 5, 6, 10, and 11 analyze games in the strategic form, while the remaining chapters-Chapters 7, 8, 9, and 12-are concerned with games in the extensive form.
650 0 _aMathematics.
650 0 _aEconomic theory.
650 0 _aOperations research.
650 1 4 _aGame Theory, Economics, Social and Behav. Sciences.
_0http://scigraph.springernature.com/things/product-market-codes/M13011
650 2 4 _aEconomic Theory/Quantitative Economics/Mathematical Methods.
_0http://scigraph.springernature.com/things/product-market-codes/W29000
650 2 4 _aMathematical Modeling and Industrial Mathematics.
_0http://scigraph.springernature.com/things/product-market-codes/M14068
650 2 4 _aOperations Research/Decision Theory.
_0http://scigraph.springernature.com/things/product-market-codes/521000
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781441938763
776 0 8 _iPrinted edition:
_z9780387562704
776 0 8 _iPrinted edition:
_z9780387262352
830 0 _aTheory and Decision Library C, Game Theory, Social Choice, Decision Theory, and Optimization,
_x0924-6126 ;
_v37
856 4 0 _uhttps://doi.org/10.1007/978-0-387-26237-6
912 _aZDB-2-SMA
942 _cEB
950 _aMathematics and Statistics (Springer-11649)
999 _c425184
_d425184